@MewProjects FastPlay: Even if speak track changes is unchecked, NVDA still speaks new track names as they appear in the title bar. Winamp doesn't. Does this mean there's some magical code in NVDA that can figure out that it's not supposed to speak title bar changes in Winamp because the user would find that annoying? Or is there an NVDA setting I'm missing? I like having the track name in the title bar, as I'm used to things working that way, but I don't want NVDA to speak it whenever it changes. Any thoughts? Thanks.
Here's another song in support of the people of Minneapolis and in honor of Renee Good and Alex Pretti, this time from British singer Billy Bragg. Listen on YouTube here.
youtube.com/watch?v=IKOW2ZikGW…
#Miinneapolis #ReneeGood #AlexPretti #BillyBragg #Music
BILLY BRAGG - CITY OF HEROES
The murder of Alex Pretti was horrifically shocking, all the more so as we are still reeling from the images of the murder of Renee Good. That these crimes c...YouTube
NVSpeech Player with phoneme editor and NVDA Addon version 1.8. Those on the NVDA driver from yesterday can update it from the last button in the Speech Player settings panel, too.
This release adds a new Voice Profiles system to NV Speech Player packs. Voices are now defined in phonemes.yaml and can be selected at runtime, letting you ship multiple voice characters without maintaining multiple full phoneme tables.
• New YAML voice profiles
◦ Voices are defined in phonemes.yaml under voiceProfiles.
◦ Profiles are overlays: one base phoneme table, plus per-voice adjustments.
• New bundled voices
◦ Beth (female)
◦ bobby (child-esk)
• Voice selection everywhere
◦ The NVDA driver and phoneme editor can select a YAML-defined voice.
• Better debugging for pack authors
How voice profiles work (short version)
A voice profile can apply:
• class-based scaling (e.g., vowels vs. fricatives) for formants, bandwidths, gain/noise, and voice quality
• per-phoneme overrides for targeted fixes (absolute values that win for those specific fields)
• Existing packs remain compatible: voiceProfiles is optional.
• For low sample rates, keep an eye on harsh sibilants and overall gain — profiles include tools to roll off the top end and preserve headroom.
github.com/tgeczy/NVSpeechPlay…
github.com/tgeczy/NVSpeechPlay…
This release adds a new Voice Profiles system to NV Speech Player packs. Voices are now defined in phonemes.yaml and can be selected at runtime, letting you ship multiple voice characters without maintaining multiple full phoneme tables.
• New YAML voice profiles
◦ Voices are defined in phonemes.yaml under voiceProfiles.
◦ Profiles are overlays: one base phoneme table, plus per-voice adjustments.
• New bundled voices
◦ Beth (female)
◦ bobby (child-esk)
• Voice selection everywhere
◦ The NVDA driver and phoneme editor can select a YAML-defined voice.
• Better debugging for pack authors
How voice profiles work (short version)
A voice profile can apply:
• class-based scaling (e.g., vowels vs. fricatives) for formants, bandwidths, gain/noise, and voice quality
• per-phoneme overrides for targeted fixes (absolute values that win for those specific fields)
• Existing packs remain compatible: voiceProfiles is optional.
• For low sample rates, keep an eye on harsh sibilants and overall gain — profiles include tools to roll off the top end and preserve headroom.
github.com/tgeczy/NVSpeechPlay…
github.com/tgeczy/NVSpeechPlay…
@jaybird110127 ah yeah, fixed, I re-uploaded the release with the dll in it now :D I think yeah, if you have Espeak installed, you'd never see the error but Espeak-ng.exe still calls into it. Which is fine, as long as it's not us doing that xD
Welcome to the Full Circle aviation museum. Walk this way and take a look at this interesting zeppelin. We’re not sure it ever flew, as it is constructed all of lead and, while it has a proper place for a gas bag and engines, we never found them.
Oh wait. The hamsters had a field day with this one…
Inside the showcase is the band Led Zeppelin!
Full Circle is on HKC Radio.
Mew Projects
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