I found (and fixed) multiple problems with this approach earlier this afternoon but now it has been running for several hours without hitting any problems at all. Boring.
I don't. I use a random amount up to all 75, and it has worked great. I don't think doing fewer is a better approach. The problems are often a specific (rare) disable combination of multiple ones. Luckily, most problems can be triggered in lots of different build combinations so I don't need 2^75 runs. I find most problems within a limited amount of builds.
daniel:// stenberg://
in reply to daniel:// stenberg:// • • •each build round takes about 10-12 seconds.
I found (and fixed) multiple problems with this approach earlier this afternoon but now it has been running for several hours without hitting any problems at all. Boring.
Kiwï
in reply to daniel:// stenberg:// • • •Tom Bortels
in reply to daniel:// stenberg:// • • •daniel:// stenberg://
in reply to Tom Bortels • • •Zygmunt Krynicki
in reply to daniel:// stenberg:// • • •bo0tzz
in reply to daniel:// stenberg:// • • •daniel:// stenberg://
in reply to daniel:// stenberg:// • • •Markus Peuhkuri
in reply to daniel:// stenberg:// • • •@bagder