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@storm What were the results of the NVDA experiment we did a while back with Wine? We might potentially get the battle.net launcher working if it was successful, and add that to #audiogame-manager. Was doing some experimentation earlier with Lutris with the help of @Lironah but think it might be portable enough to get working.
in reply to Hunter Jozwiak

NVDA works, but it requires some hoop jumping. The main problem with AGM, is how to get the wine instance to stop after the game ends, because, NVDA is still a running process so it remains open.
in reply to Billy

Wouldn't shutting it down stop it? And did we document someplace how to set it up? I didn't see anything on the wiki for audiogame-manager.
in reply to Hunter Jozwiak

No, it's mostly in the experimental stage at this point, plus with eh problems introduced by wine 9.X, I'm not sure it would even work any more. I think there's a script in AGM to set up nvda in a bottle.