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Thanks to some excellent work by Arnold Loubriat, #AccessKit now has Python bindings. https://pypi.org/project/accesskit/ This will be useful for GUI toolkits where the widgets are actually implemented in Python, such as Kivy or UIs on top of Pygame, as opposed to Python wrappers over C/C++ toolkits or platform widgets. Documentation is still pretty thin, but there's a pygame-based example in the source distribution.

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in reply to Matt Campbell

I should also thank everyone who has worked on PyO3 (https://pyo3.rs/v0.20.1/), which makes it much easier to write Python extension modules in Rust. If Java had something equivalent, my Java bindings for #AccessKit would probably be done already.

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