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I finally have the chunking working properly. It took a lot of time to get to this point, a lot of trial-and-error and different implementations. Now it's all quite efficient, working on top of a Sqlite database.
#bevy #gamedev
in reply to treefit

@treefit lol, no, just the beginning of a larger project. I need this functionality first. There's more to come (once I get more time; life keeps you busy).