On last reboost, the iOS app version of Lost Treasures of Infocom:
https://archive.org/details/lost-treasures-of-infocom-ios
The game files are all the usual versions, as far as I know. (I'll check in detail, but they should match the contents of https://archive.org/details/InfocomClassicTextAdventureMasterpieces1996JewelCaseArt .)
The nice part here is the game feelies, maps, and hint files. These are *also* derived from the 1996 CD but may have been updated or reformatted.
@vga256 #InteractiveFiction #Infocom
https://archive.org/details/lost-treasures-of-infocom-ios
The game files are all the usual versions, as far as I know. (I'll check in detail, but they should match the contents of https://archive.org/details/InfocomClassicTextAdventureMasterpieces1996JewelCaseArt .)
The nice part here is the game feelies, maps, and hint files. These are *also* derived from the 1996 CD but may have been updated or reformatted.
@vga256 #InteractiveFiction #Infocom
Infocom Classic Text Adventure Masterpieces 1996 Jewel Case Art : Infocom : Free Download, Borrow, and Streaming : Internet Archive
Classic Text Adventure Masterpieces1996InfocomIncludes:• Arthur: The Quest for Excalibur •...Internet Archive
Matt Campbell
in reply to Andrew Plotkin • • •Andrew Plotkin
in reply to Matt Campbell • • •I think the only legit sale points now are GOG and Steam. Both have the 1989 "Zork Anthology" package, Windows only. I assume there's a bunch of DOS emulation going on, and I don't know how Windows screen readers work with that.
Matt Campbell
in reply to Andrew Plotkin • • •Andrew Plotkin
in reply to Matt Campbell • • •(Except that Zork Zero is v6 and not all interpreters deal with it.)
Jayson Smith
in reply to Matt Campbell • • •Andrew Plotkin
in reply to Jayson Smith • • •The existence of the ZIL sources is really not going to affect that at all. It's easy to *download* the Infocom game files. That was true long before the ZIL sources came out. Anybody who wants to play the games for free can do that.
Matt Campbell
in reply to Andrew Plotkin • • •Andrew Plotkin
in reply to Matt Campbell • • •Andrew Plotkin
in reply to Andrew Plotkin • • •Internet Archive: View Archive
ia601609.us.archive.orgAndrew Plotkin
in reply to Andrew Plotkin • • •You can go to the above archive.org link, or https://archive.org/details/InfocomClassicTextAdventureMasterpieces1996JewelCaseArt , and pull the Infocom game files out of the package.
Most of them can then be played with an open-source interpreter like https://github.com/erkyrath/lectrote/releases or https://github.com/garglk/garglk/releases .
(The later graphical games like Zork Zero are trickier; they require a different interpreter. Try WinFrotz.)
Infocom Classic Text Adventure Masterpieces 1996 Jewel Case Art : Infocom : Free Download, Borrow, and Streaming : Internet Archive
Internet ArchiveAndrew Plotkin
in reply to Andrew Plotkin • • •The Interactive Fiction Database - IF and Text Adventures
ifdb.orgAndrew Plotkin
in reply to Andrew Plotkin • • •Also the source code directories (which have been available on github since 2019).
This page includes plenty of in-development and beta versions, so watch out for bugs.
The Obsessively Complete Infocom Catalog
eblong.comAndrew Plotkin
in reply to Andrew Plotkin • • •Hey, if you're a Microsoft IP lawyer and you're about to acquire a big pile of Infocom rights that are doing nothing but selling a few copies a month on Steam/GOG...
Wouldn't it be a great gesture to transfer those rights to a legit non-profit which is devoted to preserving IF history? Then we could stop waffling about who's allowed to do what.
I merely mention the idea. :phone-gesture: Call me, pal.
Matt Campbell
in reply to Andrew Plotkin • • •Andrew Plotkin
in reply to Matt Campbell • • •