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Hi everyone! Can anyone who depends on a screen reader read this for me and tell me if it works? I'm making a tutorial on how to make a Roguelike for my blind accessible game engine, so just wanna make sure it's in a good format! It will have informational and instructional content split up to hopefully make it easier for screen readers to find what is needed. Download .txt sample file here!

https://drive.google.com/file/d/1nTw9iLrhrgtnmH_xpsTDNqOo4VnpkGgD/view?usp=sharing

#GameDev #A11y

in reply to Talon

@talon Thanks! Any suggestions/hints for technical documents to be better with screen readers?
in reply to Ericbomb

Hmm. If it's just text then I'd say just the usual stuff. Try to avoid ascii art. I'd even go as far as to say you don't need to explicitly point out how many lines are in each section. Just put a double line break and a heading for the next section and that should be good enough.
in reply to Talon

@talon Good point! Instead I think I'll just number each header, so that way if there is an issue it's as easy as saying "Instructions 9 doesn't make sense"
Unknown parent

Ericbomb
@pax @talon Remember this is very early and the main purpose is to gather feedback to make sure it's accessible and usable. But check it out here! https://ericbomb.itch.io/the-unseen-rpg-engine/devlog/552560/first-demo-of-the-unseen-rpg-engine-is-now-available
Unknown parent

Ericbomb
@pax @talon Well the first version I'm releasing soon won't be too impressive, but I hope to get good feedback and help me do better after this test!
Unknown parent

Talon
@pax there certainly are. One for the demo game and one for the UI