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We're back from #GDC23, where @godotengine had an official booth for the first time! :godot:

It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

Our retrospective:
https://www.youtube.com/watch?v=vdAwlI6NG0I
This entry was edited (1 year ago)
in reply to Godot Engine :godot:

The Godot booth was surreal – always packed with visitors eager to play games, talk with their devs, or with engine contributors and power users.

It's been a hectic few days, but oh so gratifying!

Thanks to all the booth staff for your presence, your joy, and your kindness.
in reply to Godot Engine :godot:

We had the amazing surprise to see Color Gray Games' The Case of the Golden Idol win a well-deserved #IGF23 award for Excellence in Design!

It's the first Godot game to win an IGF award, and we're both delighted for the devs, and grateful for the light they shine on Godot!

Check the game out on Steam: https://store.steampowered.com/app/1677770
in reply to Godot Engine :godot:

We had our own Godot GDC Meetup hosted by @GitHub, which was a great time to meet old and new friends in a relaxed environment.

@gdquest gave an insightful talk on the governance challenges faced by big #opensource projects like Godot:
https://www.youtube.com/watch?v=ZRFv2rTJLUY
in reply to Godot Engine :godot:

And @reduz gave an inspirational talk about #GodotEngine's recent growth, and its development into an open ecosystem, similar to other big successful open source projects like Linux.
https://www.youtube.com/watch?v=XduuHNOGGqI