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Items tagged with: godotengine


#GodotEngine 4.5 has finally arrived! 🎉

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

godotengine.org/releases/4.5/


Join @manuq and @cassidy this Thursday at 1800 UTC (11 AM PDT) as we share a bit behind the scenes of Threadbare, our collaboratively-built open source game made in Godot Engine!

It's currently pre-alpha, but Threadbare is a story-driven game where players don’t just explore a world—they co-create it.

youtube.com/live/zlxXSgPMOYc

We hope to see you there!

#godot #GodotEngine #OpenSource #gameDev


I’m continuing to accidentally become a Godot to Flathub pipeline expert, stumbling through GitHub Actions on the way. Chaining all of this stuff together is actually pretty fun and powerful. :D

If you have a free¹ Godot game you want help getting onto the biggest Linux app store, let me know! I wrote a blog post² but could probably update it with what else I’ve learned.

¹Free because Flathub doesn’t support payments… yet

²cassidyjames.com/blog/publish-…

#GodotEngine #Flatpak #Flathub #LinuxGaming


The 2024 Godot showreel is finally out 🎥

Thank you to all the ones who submitted a project and wishing you good luck for the next ones. We plan on include more people in the voting process, so stay tuned to hear more about that next year.

#GodotEngine #godot

youtube.com/watch?v=n1Lon_Q2T1…



Terrain3D is an incredible add-on for Godot 4. Thank you @TokisanGames !

This is part of R&D for Liblast and Liblast Framework.
Based on CGI data from #NASA, that was interpreted frivolously to an 8x8 km area and then sclupted over to add detail that was missing from the original textures.

- unfa

#Liblast #IndieGame #Godot #GodotEngine #GameDev



Don't do this, people. It helps no one and if anything pushes people away from our community.

#godot #godotengine







Surprise! It's already #Godot4 beta 6! We're now releasing a new beta every week.

And this one is HUGE:

🌀 GDScript cyclic reference issues begone! @adamscott
🧑‍🤝‍🧑 Multiplayer API feature complete @fales
🖼️ Canvas environment background mode fix @clayjohn 💨 Animation tree blending optimization

#GodotEngine
godotengine.org/article/dev-sn…