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Items tagged with: Godot4
Last call before departure!
#Godot4 RC 6 is ready for extensive testing! ⚔️
It's time to put it to heavy use, report any showstopper bug and thwart our ambitions to release #GodotEngine 4.0 Very Soon™.
https://godotengine.org/article/release-candidate-godot-4-0-rc-6/
#Godot4 RC 6 is ready for extensive testing! ⚔️
It's time to put it to heavy use, report any showstopper bug and thwart our ambitions to release #GodotEngine 4.0 Very Soon™.
https://godotengine.org/article/release-candidate-godot-4-0-rc-6/
Surprise! It's already #Godot4 beta 6! We're now releasing a new beta every week.
And this one is HUGE:
🌀 GDScript cyclic reference issues begone! @adamscott
🧑🤝🧑 Multiplayer API feature complete @fales
🖼️ Canvas environment background mode fix @clayjohn 💨 Animation tree blending optimization
#GodotEngine
https://godotengine.org/article/dev-snapshot-godot-4-0-beta-6
And this one is HUGE:
🌀 GDScript cyclic reference issues begone! @adamscott
🧑🤝🧑 Multiplayer API feature complete @fales
🖼️ Canvas environment background mode fix @clayjohn 💨 Animation tree blending optimization
#GodotEngine
https://godotengine.org/article/dev-snapshot-godot-4-0-beta-6
Dev snapshot: Godot 4.0 beta 6
After biweekly Godot 4.0 beta snapshots, we've decided to accelerate the cadence to release a new snapshot every week, to get even faster feedback on our bugfixes and potential regressions.Godot Engine