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Decided not to set up the #SteamDeck for development because that's not what I got it for, and without a PC it's been hard to move ahead with ideas for making it more #blind accessible with #NVDA. But I got it back a few hours ago and have started making some progress.

First up, a small NVDA script exposing a configurable gesture to exit a content recognition result. Without this, you can OCR fine from the touchscreen but can't close the resulting buffer to open another one later, meaning you needed a keyboard to OCR games. Now OCR-accessible games with controller support are fully playable with only the deck.

Next up, accessibility fixes to make this user-mode gamepad driver and configuration UI more accessible. I used it to play ShadowRine in its default configuration last night, but next I'd like to get it working with Hearthstone.

Getting there, and I'll do a guide on all this at some point.

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