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Hello everyone! This is the very first open test of my blind accessible game engine called Unseen RPG Engine, a niche game engine that allows anyone to easily make turn based RPGs, at least that's the goal! This is very early and the purpose of this is to try and start getting the critical feedback I'll need to make this accessible, usable, and fun. Learn more about it, join the discord community, and download it here! https://ericbomb.itch.io/the-unseen-rpg-engine/devlog/552560/first-demo-of-the-unseen-rpg-engine-is-now-available

#GameDev #A11y #Accessibility

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in reply to Ericbomb

Hi there, I tried the unseen demo and it doesn't seem to work, though I don't know how it's supposed to work so maybe it's me. It gives me a few options (new game, continue) but I don't seem to be able to open them, and I get errors like this:
___________________________________________
############################################################################################
ERROR in
action number 1
of  Step Event0
for object oTitleScreen:

Push :: Execution Error - Variable Index [4] out of range [4] - -1.options(100164,4)
at gml_Object_oTitleScreen_Step_0
############################################################################################
gml_Object_oTitleScreen_Step_0 (line -1)

Any hints?
in reply to modulux

That's weird, you should be able to just press space bar on new game.
in reply to Ericbomb

Ok, that worked, I was trying with enter. The error seems to happen when the menu overflows (arrow up at the start or arrow down at the end).
in reply to modulux

Also I will say it's so interesting to me how a lot of screen reader users say they expect enter to be primary key button, compared to space!
in reply to Ericbomb

Yes, consider Windows Explorer. Space selects the file but you need enter to open it. I think that's a place it comes from. Buttons in dialogue boxes usually take either.