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Over the last months the Rust/cargo support in meson improved a lot.

It's now ready to build and install a GTK4 Rust application with around 70 dependencies without having to write almost any custom build glue for the dependencies.

https://github.com/sdroege/mandelbrot#meson-build

The application in question is just a small experiment of mine for rayon and GTK4 input handling / rendering. The more or less same should work for other GTK4 applications at this point.

All this still depends on two unmerged meson PRs, but it's a huge step forward from the situation just a few months ago.

Thanks to the hard work of @xclaesse and dcbaker!

I hope in the future this will allow GNOME applications written in Rust to have a less strange and fragile build setup than what they have right now with mixing cargo and meson.

#rustlang #rust #gtk #gnome #meson #mesonbuild


Over the Easter holidays I experimented a bit with building Rust code with meson instead of cargo.

Specifically I tried building a GStreamer plugin with a few dozen Rust dependencies, but the same applies in a similar way to GTK/GNOME applications or literally anything else.

A write-up of the results with a lot of details can be found here: https://coaxion.net/blog/2023/04/building-a-gstreamer-plugin-in-rust-with-meson-instead-of-cargo/

#RustLang #GStreamer #GNOME #GTK #meson #cargo #BuildSystems


We are dropping the Autotools build for GTK 3.x, and have fully switched to Meson. If you package GTK 3 and you are still using Autotools, now is the time to switch.

For more information, see the announcement on Discourse: https://discourse.gnome.org/t/removing-the-autotools-build-for-gtk-3/12764

#gtk #meson #autotools #distro #packaging