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Items tagged with: parking


“Fun fact: SIM City was forced to pretend that all parking lots were underground because the game would be really boring if it was proportional in terms of parking lots.”

Really boring like too many real cities and suburbs?

#parking #cars #cities #ThePowerOfParking
https://devonzuegel.com/post/we-should-be-building-cities-for-people-not-cars


I wrote a technical guide showing how you can create your own orthorectified (aka satellite view/bird mode) imagery, point clouds and 3D models of streets with nothing but a 360 degree camera mounted on bicycle helmet, and the open source photogrammetry software OpenDroneMap.

Why might you want to do this? With your own up-to-date, highly detailed point clouds and imagery you could:
- quantify and communicate inefficient road space allocation
- record necessary infrastructure repairs
- take measurements such as lane and cycleway widths
- measure footpath obstructions in 3D and rate pedestrian amenity
- map kerb features on OpenStreetMap
- survey street parking using the new OSM spec: https://wiki.openstreetmap.org/wiki/Street_parking
- 3D print a model of your home street!

https://jakecoppinger.com/2022/12/creating-aerial-imagery-with-a-bike-helmet-camera-and-opendronemap/

#openstreetmap #opendronemap #maps #photogrammetry #curb #kerb #parking #cycling #urbanism #mapping