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All done! Took 90 minutes to render, on the dot.

I sorta want to make a 60fps version, maybe at half speed. But that would mean 4x the frames as this one, and I'm not ready to devote 6 hours of render time to this.

Not bad for a half-day's work! 😎

#blender #blender3d #b3d #render #art #cycles #animation #loop #perfectloop


I figured out how to import my tracked bike routes into blender. Now what to do with that power?

Just quickly thrown together, but so fun to work on this kind of data viz.
#b3d #agx #gpx

(re-upload)

#b3d #gpx #agx


People familiar with Flatpak and Blender... want to help Blender on board with Flatpak, officially upstream?

There's an open issue with initial tasks to be completed: projects.blender.org/blender/b…

They could use some help around packaging and permissions. :)

#b3d #OpenSource #Flatpak #Flathub #Linux #Blender


Illustration made for a textbook commissioned by Editora Moderna.

#MastoArt #b3d #lowpoly


Week highlights: new releases of @Blender, @inkscape, OpenShot, news from @GIMP and @ardour

See here for more info: librearts.org/2022/12/week-rec…

Featured #b3d artwork by Pietro Chiovaro


Weekly-ish recap: usability improvements in @GIMP, bugfix releases in @krita, new Ardour release, new features in Olive.

See here: librearts.org/2022/11/week-rec…

Featured #b3d artist Jamie Farrar Goldstein


The Future of Hair Grooming in Blender


Andy Goralczyk from Blender Studio presents a new hair system for the upcoming Blender 3.3.

The new hair system uses new high performance curves objects and combine the flexibility of Geometry Nodes with powerful destructive tools for hair grooming.

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Respect is one of the essential values that make an easy and peaceful life possible. I hope you guys like this illustration!

🌍More illustrations here: joaosalomao.com

#illustration #DigitalArt #3d #3dart #lowpoly #b3d #MastoArt


BAKE UDIM - Blender.Today LIVE #190


Support the future of Blender by joining the Development Fund fund.blender.org

#BlenderToday #b3d

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BLENDER TODAY #190
Blender 2.83.20 - twitter.com/Blender/status/151…
New mirror: blender.org/about/website/

BAKE
Bake: add UDIM tile baking support developer.blender.org/rB6787cc…

CYCLES
Cycles: enable AMD RDNA GPU support on Linux developer.blender.org/rB179100…
Cycles: removed UV requirement for MNEE, along with fixes and cleanups developer.blender.org/rB58be97…
Mikktspace: Reduce number of data queries to caller developer.blender.org/rBc486da…

GEOMETRY NODES
Geometry Nodes: show used named attributes in modifier developer.blender.org/rB0178e6…
Geometry Nodes: Better support for byte colors developer.blender.org/D14705

VSE
VSE: Add frame selected operator for preview developer.blender.org/rBe16ff4…
VSE: Update first thumbnail when moving handle developer.blender.org/rB29b918…

PAINT
UI: Add option to create color attribute directly from canvas selector. developer.blender.org/rB56d1d1…

Commit D14179: Revamp Vertex Paint With C++ developer.blender.org/rB575ade…
Curves: Show sculpt tool settings in panels. developer.blender.org/D14700

Color Management: add ACEScg to the default configuration developer.blender.org/rBf991f5…

ADD-ONS
Magic UV: Release v6.6 developer.blender.org/rBA2cbb9…
Rigify UI changes developer.blender.org/D11352
Fix T97458: Snap_Utilities_Line rotate navigation not working developer.blender.org/rBA1ca9a…
Change Vertex Colors panel to Attributes in Node Wrangler developer.blender.org/D14668
glTF Exporter

PYTHON
PyAPI: temporary context override support developer.blender.org/rBf43834…
Text Editor: add Python 3.10 soft keywords to builtinfunc list developer.blender.org/rBc6ed87…

BUILD
Build: upgrade many library dependencies to new versions for Blender 3.2 developer.blender.org/rBb9c376…

SHOUTOUTS
Fix T97497: NLA strip names are now properly contained within the strip bounds developer.blender.org/rB2882cb…
Fix - Display correct units in "Edit voxel size" widget developer.blender.org/rBb22623…
developer.blender.org/D14694
NLA: Add Bake Action to the NLA edit menu developer.blender.org/rBc63d64…
Fix T96925: Fast diagonal movement in walk navigation developer.blender.org/rB0a86ab…