Search
Items tagged with: accesskit
I just joined the #Robius matrix chat, and gave a link to my toot above.
I created an issue some time ago in the #Makepad tracker about #a11y:
https://github.com/makepad/makepad/issues/196
Who knows.. maybe the wheel need not be reinvented again, right? And they are open to #AccessKit.
Btw, thank you for your talk yesterday. I really liked it, it was a great presentation.
On Accessibility ยท Issue #196 ยท makepad/makepad
Hi there ๐ I watched Rik Arends presentation at RustNL. Fabulous project (I immediately posted on Fediverse in excitement). Imho together with "local-first" this shows a paradigm beyond Web 2.0 whe...GitHub
Hi @matt ๐
Yesterday in #LibrePlanet chat I named the #Makepad project, a real adorable ๐ effort that's still lacking on the #a11y side, i.e. could do with some #AccessKit on board.
Today I found out that Makepad is apparently part of a #Rust appdev effort, called #Robius. Another project here is #Dioxus.. also in for @accesskit #accessiblity support.. maybe. ๐ค
Robius looks like a very loose conglomeration of independent projects. Maybe AccessKit is even a fit to it?
Zed - Code at the speed of thought
Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.Zed
GitHub - DataTriny/kivy at accesskit-demo
Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS - GitHub - DataTriny/kivy at accesskit-demoGitHub
GitHub - AccessKit/accesskit: UI accessibility infrastructure across platforms and programming languages
UI accessibility infrastructure across platforms and programming languages - GitHub - AccessKit/accesskit: UI accessibility infrastructure across platforms and programming languagesGitHub
https://accesskit.dev/talon-voice-control-application-implements-accesskit-in-latest-beta/
#accessibility #egui
Talon
Talon enables you to write code, play games, and control your computer with voice, eye tracking, or noises.talonvoice.com
https://accesskit.dev/accesskit-integration-makes-bevy-the-first-general-purpose-game-engine-with-built-in-accessibility-support/
#gameDev #indieDev #accessibility
The one exception is Linux, where it is feature-gated pending reduction in dependency size and integration with non-experimental screen readers and forks.
I think this may make Bevy the first general-purpose game engine with accessibility in its core (I.e. not a bolted-on optional plugin or a series of partial solutions. In any case, it's the only game engine with accessibility features that I can use as a blind developer, though #Godot also seems to be making strides in this direction as well.
https://accesskit.dev/dramatically-reducing-accesskits-memory-usage/
#accessKit
GitHub - AccessKit/accesskit: UI accessibility infrastructure across platforms and programming languages
UI accessibility infrastructure across platforms and programming languages - GitHub - AccessKit/accesskit: UI accessibility infrastructure across platforms and programming languagesGitHub