#XMPP Summit

After many fruitful discussions and talks on XMPP we are closing for today.
See you tomorrow at 09:00 am (UTC+1)!

The XMPP Summit:
xmpp.org/2025/11/xmpp-summit-2…

Meet us at #FOSDEM 2026, too!

#jabber #chat #opensource #messaging #federation #Brussels, #Belgium #opensource #rtc

Edit: Got the answer I wanted and made my decision. Thanks.

Question for #blind people who use refreshable #Braille displays routinely: Does anyone run brltty on Windows? NVDA has the option to use brltty, but NVDA's default plug-and-play drivers don't use it. JAWS doesn't use brltty. Narrator does. So does anyone actually use Narrator's Braille feature, or otherwise use brltty on Windows?

Trying to gauge the usefulness and reliability of brltty on Windows specifically.

This entry was edited (2 minutes ago)
in reply to Matt Campbell

I used NVDA’s BRLTTY support a few times for testing my BRLAPI server for the Monarch before the Monarch got a Braille terminal, but otherwise I always use NVDA’s native Braille display drivers. I did test out BRLTTY on the terminal as well, but I found that it did not support the new Windows terminal, or at least the only console window displayed was the window BRLTTY was running in. That could have been a configuration issue on my end though. Also NVDA’s BRLTTY driver has very limited support for Braille commands.
in reply to Cleverson

@clv1 hmm. most IPA can be left unquoted in YAML, and quoting is mostly about avoiding YAML’s "special meanings." You should quote an IPA string if any of these are true:
It contains # (YAML comment marker) e.g. a# must be quoted or everything after # is treated as a comment.
It contains : (colon + space.) YAML treats that as a key/value separator.
It starts with characters YAML uses for structure, like -, ?, :, [, ], {, }, &, *, !, |, >
(This one depends on context, but quoting avoids surprises.)

CW: death of a good chap

Sensitive content

The speechPlayer.dll now exports additional functions for real-time control of the voice source characteristics. These allow callers to adjust the "voicing tone" — the spectral shape and character of the glottal pulse — without modifying individual frames.
• speechPlayer_setVoicingTone(handle, VoicingTone*) — Apply a new voicing tone configuration.
• speechPlayer_getVoicingTone(handle, VoicingTone*) — Retrieve the current voicing tone settings.
• speechPlayer_hasVoicingToneSupport(handle) — Check if the DLL supports voicing tone control (for backward compatibility).
VoicingTone struct:
voicingPeakPos
double
0.85–0.95
Glottal pulse peak position. Lower values create a more pressed/tense voice quality; higher values
voicedPreEmphA
double
0.0–0.97
Pre-emphasis filter coefficient. Higher values boost high frequencies before formant filtering.
voicedPreEmphMix
double
0.0–1.0
Mix between original and pre-emphasized signal. 0.0 = no pre-emphasis, 1.0 = full pre-emphasis.
highShelfGainDb
-12 to +12
High-shelf EQ gain in dB. Positive values brighten the output; negative values darken it.
highShelfFcHz
double
500–8000
High-shelf corner frequency in Hz. Controls where the shelf boost/cut begins.
highShelfQ
double
0.3–2.0
High-shelf Q factor. Higher values create a more resonant shelf transition.
voicedTiltDbPerOct
double
-24 to +24
Spectral tilt in dB/octave. Negative values create a brighter sound (less natural roll-off); positive values create a darker, more muffled sound.

We just tried out our collaborative text-editor Reflection on a smartphone using @postmarketOS and are a bit blown away by how cool that was. All it took was to install it via the Flathub store.

#localfirst #p2p #postmarketos

Is software ever done? When I started writing this I assumed the answer was yes, but by the time I finished, I'm not sure anything is ever done (not just software)

opensourcesecurity.io/2026/01-…

#opensource #EOL

NVSpeech Player with phoneme editor and NVDA Addon version 1.8.5 Update from this link, or the updater in the add-on. I must run to work stuff. No more speechplayer until the evening.
This release adds proper tilt control to the NVDA driver.
No changes to phoneme editor, no time before work. Only changes to the speech player exports, and the driver, and packs to improve the R sound.
github.com/tgeczy/NVSpeechPlay…
in reply to Tamas G

This is the first time I'm using this add-on with NVDA as one of its voices. I like the 44100 Hz sample rate! However, at least in this release I'm noticing that with the US English default voice, the k sound actually sounds like the t sound, either individually or as part of words. For instance, comma sounds like taama, and combo sounds like taambo. Any chance of improving this?
in reply to Tamas G

Yo, so I've finally checked this out, and wanna say great work on this man. It really has potential, happy to see there is also german in the languages, I'm still trying to think of good words to describe whhat I'd love to be improved with the voices, but let me try around with it a bit more first. Well done, don't burn yourself out or down talk your work. If you need a break, take it, noone wwill judge you. But nice progress.