Aww yeah, the Godot game engine 4.5 dev 3 snapshot is out.
For those of you to whom that's just alphabet soup, 4.5 dev 3 integrates AccessKit! This means that the editor UI, and any game UIs made with it, are screen reader accessible out of the box.
I just spun up an instance in a Fedora distrobox. Haven't gotten far, but the intro and project creation dialogs are certainly usable. Though the creation dialog seems to set its content as the label for all fields which is verbose. Filing that issue but still this is an amazing development!
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