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Items tagged with: a11y


These magnetic USB C adapters are truly fantastic! Recommended for anyone blind or visually impaired.
Available from Amazon, eBay, and AliExpress.

✅ Makes fitting a USB cable easy - the magnet pulls the cable into place.
✅ Saves wear and tear on the USB C port.
✅ Can be used with chargers, wired earbuds and data sync cables.
✅ Acts as a quick release if the cable gets yanked.
✅ They work well with phones, laptops, and tablets.

amazon.com/Magnetic-Adapter-Co…

#blind #lowvision #visuallyimpaired #a11y



Glad <dialog> focus is finally being implemented/defined in a reasonable way after a torturous years long, largely pointless, discussion.

“1. Make the dialog focusing steps look at sequentially focusable elements instead of any focusable element.

2. Make the dialog element itself get focus if it has the autofocus="" attribute set.

3. Make the dialog element itself get focus as a fallback instead of focus being reset to the body element.”

#HTML #WebStandards #a11y

github.com/whatwg/html/commit/…



#a11y






Check out the new version of MuseScore which now claims to be accessible on Windows, Mac and Linux: musescore.org/en/accessibility #a11y
I am looking forward to giving it a spin!
#a11y






My feature article on "Visualization for the Blind" was just published in the new Jan/Feb 2023 issue of @ACM Interactions. This is a high-level overview of making #visualizations #accessible for #blind individuals, sprinkled with my own personal experiences from beginning in the #a11y space. I even squeezed two Latin quotes in! And thanks to my close collaborator Jonathan Lazar for his mentorship. DOI: 10.1145/3571737 Read the fulltext here (no paywall): interactions.acm.org/archive/v…









Hey you! I want YOU to sign up for Games for Blind Gamers 2 game jam! It doesn't have to be big, it doesn't have to be fancy, take it as an opportunity to challenge yourself to make something new and learn about accessibility! I hope everyone signs up! It's still 2 months away so plenty of time to plan! Sign up here! Feel free to ask questions if you have any! itch.io/jam/games-for-blind-ga… #GameDev #Accessibility #a11y #






#a11y #law #ada


For any blind users of the GoXLR audio interface or anyone considering one, we now have a much more accessible app that lets you configure and use the device thanks to the goXLR on Linux project.
github.com/GoXLR-on-Linux/goxl…
To get this to work on Windows you need to have the official drivers installed and make sure that the official goXLR app isn't running. Some sections of the UI still need some #a11y work, but the mic setup, mixer and rooting pages are all working really well. #noxp



It's 2023 -- Please don't use an overlay if you care about web accessibility, disability inclusion, and a digital world that works for everyone. And please don't call me a "role model" and write about me on your website if you are using an overlay --like a company called Accessibility Checker did. Instead - read the Overlay Fact Sheet and spread the word. overlayfactsheet.com/ Happy New Year - let's get accessibility right in 2023!! #a11y #disability #TechEthics


In 1993 alt text was added to the HTML specification. Someone then posted an idea: A library where people could store and look up alt text for frequently used images. I've lost the post, and no one else that I can find has talked about it since.

I believe that the time is now, but I can no longer be who. As I announced yesterday, I am closing down the alt-text.org project, but others have expressed interest in carrying the project forward.

(cont)

#AltText #Accessibility #A11y