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Items tagged with: ux




The file system is your friend.
Mobile #UX has been alinenating users from the file system (so that Big Tech, not the user is in control) and has been dumbing down users to the point that they don't understand the concept of the hierarchical file system anymore.
Software (even open source software) increasingly tries to hide the file system from users. Or neglect it. #Gnome and Co. don't even show application icons on the ELF executables.
It needs to change.
Now. lobste.rs/s/sttul0/
#gnome #UX


Here's some tips about mobile app design. If you're holding a phone, normal humans can't reach buttons at the top of the screen with their thumb without using a 2nd hand. It's better to put the buttons where fingers can reach them so that buttons are easier to use. bookofadamz.com/smartphone-gra… #UX #Design






E-Ink Design Principles for Web and Applications

... I’ve looked for existing sets of guidelines without luck, so apparently I get to draw my own line in the sand. An earlier version of this post proved popular on Mastodon, I’m expanding it here. This is a first effort and some of my suggestions may not hold up, though I hope most will. Further discussion on that point at the end of this post....


  • Persistence is free
  • Pixels are cheap
  • Paints are expensive ...

(more at link)

diaspora.glasswings.com/posts/…

This is based off an earlier toot as part of a longer thread, here:

toot.cat/@dredmorbius/10859547…

I felt this needed and deserved a post-length treatment and so it has one.

I'd very much like to hear criticisms / improvements.

#eink #ui #ux #interfaces #UIUX #design #WebDesign #AppDesign



What is super important and awesome at the same time, #UX / #A11Y experience is amazing too!
#a11y #UX

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