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Items tagged with: gamedev
23,000 lines of code and 49,000 written words later... Swords of Freeport is live on itch for macOS, Linux and Windows!
Do you want a game styled after ‘90s BBS doors, that even lets you play social multiplayer on linux machines and tilde clubs? Then give this a look.
#GameDev #IndieDev #BBS #TildeClub #SwordsOfFreeport
expectproblems.itch.io/swords-…
BARE Jam 1 (Blind Accessibility Research and Exploration)
A game jam from 2023-07-22 to 2023-07-31 hosted by NightBlade & vampirebox. Welcome to the first BARE Jam! The goal of this jam is to explore technologies we can use to make games accessible to blind players. Beginners and vet...itch.io
Hi #PortfolioDay, my first on Mastodon. I'm Mane, a freelance 3D artist who loves voxels and Blender.
#Yaga #mod for the #Gothic #game status update.
Recently the Open Gothic reimplementation of the ZenGin engine became quiet stable which let me to wonder whether it wouldn’t be easier to port YAGA to this engine, instead of relying on the Union SDK which is basically a set of reverse-engineered classes of the original ZenGin engine. This way, we get macOS compatibility, future-proof support for future Windows releases, ETC. That means a lot of Yaga’s code base would have to be rewritten from scratch, but that’s with the benefit.
Tell me what you guys think, and let’s comment on this issue if you have some valuable insights
github.com/try/opengothic/issu…
#programming #GameDev #accessibility #blind
Integrating Accessibility into Open Gothic · Issue #479 · Try/OpenGothic
Introduction Hello everyone. My name is Nuno and I have been working on the YAGA project which aims to make Gothic I, Gothic II/Gothic II NotR accessible and playable for blind players. The current...GitHub
Hello everyone! This is the very first open test of my blind accessible game engine called Unseen RPG Engine, a niche game engine that allows anyone to easily make turn based RPGs, at least that's the goal! This is very early and the purpose of this is to try and start getting the critical feedback I'll need to make this accessible, usable, and fun. Learn more about it, join the discord community, and download it here! ericbomb.itch.io/the-unseen-rp…
First demo of the Unseen RPG Engine is now available
Hello everyone, I'm super happy, and very nervous, to say that the Unseen RPG Engine now has a usable demo! Before getting into downloading and features, I want to be be very upfront with what this ve...Ericbomb (itch.io)
Hi everyone! Can anyone who depends on a screen reader read this for me and tell me if it works? I'm making a tutorial on how to make a Roguelike for my blind accessible game engine, so just wanna make sure it's in a good format! It will have informational and instructional content split up to hopefully make it easier for screen readers to find what is needed. Download .txt sample file here!
Hi everyone! A week long jam about making blind accessible games is going to be next month! It's all about testing out new tech to make blind accessible games! I hope some folks join! itch.io/jam/bare-1
BARE Jam 1 (Blind Accessibility Research and Exploration)
A game jam from 2023-07-22 to 2023-07-31 hosted by NightBlade & vampirebox. Welcome to the first BARE Jam! The goal of this jam is to explore technologies we can use to make games accessible to blind players. Beginners and vet...itch.io
Create accessible spatial experiences - WWDC23 - Videos - Apple Developer
Learn how you can make spatial computing apps that work well for everyone. Like all Apple platforms, visionOS is designed for...Apple Developer
Setris - play Tetris with sand!
freegameplanet.com/setris-down…
by #gamedev mslivo #indiedev #indiegames #gaming
Setris - Downloadable Game
Setris is a fun little game where you play the classic game of Tetris with pieces made out of sand.https://www.freegameplanet.com/author/calum-fraser/#author (Free Game Planet)
So my tool that I'm making is being made with Game Maker. Game Maker doesn't have built in Text To Speech capabilities, so I hired someone to make a DLL for GameMaker so GMS2 games can now work with NVDA, SAPI, JAWS, and a few others I never heard of! If you use GameMaker, check it out since it's licensed under LPGL! Also tell the developer they did good because they did!
#GameDev #A11y #GameMaker #GMS2
GitHub - Gannio/GMSTolkTalk: A DLL Library for Game Maker Studio that adds support for Speech/Braille interface.
A DLL Library for Game Maker Studio that adds support for Speech/Braille interface. - GitHub - Gannio/GMSTolkTalk: A DLL Library for Game Maker Studio that adds support for Speech/Braille interface.GitHub
game4access - Twitch
ES Gaming exists to create a new standard for equity, inclusion, and access among all disabled gamers, and amplify disabled voices and accessible innovations.Twitch
The Games for Blind Gamers 2 Game Jam is now on going! It goes until April 30th and is all about making blind accessible video games! So please spread the word and join to make this the best jam ever!
itch.io/jam/games-for-blind-ga…
Games for Blind Gamers 2
A game jam from 2023-04-01 to 2023-05-07 hosted by NightBlade. Welcome to the second Games for Blind Gamers jam! The goal of this jam is to build awareness of blind gaming (and accessibility in general), as well a...itch.io
accesskit.dev/accesskit-integr…
#gameDev #indieDev #accessibility
When designing #UI and #UX, consider the "Golden 8-bit Ratio".
Text was never hard to read on 8-bit systems. A single character, generally 8x8, was a large enough portion of the screen to remain legible at distance (ie TV).
The textmode ratio of 40 or 80 chars wide by 25 chars high is a standard on MANY microcomputers and terminals. On terminals, this ratio exists today.
Consider making your text at least this large. Tiny text is really, really shitty.
If you or someone you know were affected by the recent layoffs - or if you're looking to work at small, fully-remote studio developing an original IP - we have several openings on our jobs page:
We are seeking:
- Production Director
- Lead DevOps Engineer
- Principal Systems Designer
- Principal Backend Engineer
- Tech Art - Rigging
- Tech Art - Shaders and Materials
Fully remote, good benefits, good people.
Help us make something fun & inspiring!
The next alpha of 0 A.D. will feature an experimental Vulkan backend! It took 1.5 years of refactoring to get there but it will open new opportunities in the future!
You can test it and report bugs by downloading the development version of the game.
More information here: wildfiregames.com/forum/topic/…
#vladislavbelov #vulkan #gamedev #opensource #pyrogenesisengine #0ad
Vulkan - new graphics API
I was doing different refactorings of our engine for last 1.5 years. It's allowed me to add a new backend (graphics API) - Vulkan. It's relatively new API (as D3D12) which allows us to have a more predictable and stable performance.vladislavbelov (Wildfire Games Community Forums)
🪴#introduction 🪴
I'm Ivan, a transmasculine #GameDev and artist from rural Spain 🌱
Currently making games as part of the Brainwash Gang (Laika:Aged Through Blood, Grotto), concept art at Deconstructeam (Essays On Empathy) & posting small games and zines sometimes on my ivanpapiol.itch.io 🌵💖
Games for Blind Gamers 2
A game jam from 2023-04-01 to 2023-05-07 hosted by NightBlade. Welcome to the second Games for Blind Gamers jam! The goal of this jam is to build awareness of blind gaming (and accessibility in general), as well a...itch.io
ℹ️ Ludum Dare 52 is this weekend!! ℹ️
Friday January 6th at an EVEN EARLIER start time! 🤯
Final round Theme Voting has begun! Cast your vote!
ldjam.com/events/ludum-dare/52…
We'll have some updates to share later today/tomorrow. For now, go vote!
#LDJam #LudumDare #GameJam #GameDev
Hej #gamedev! Help needed💛
I'm making a #indiegame where you play as a #dinosaur to find out about your past, as well as take care of a baby #Daspletosarus. It's called Zid Journey!
It's a sequel to cozy #pointandclick #adventuregame Zniw Adventure and features charming cartoony artstyle.
I enjoy #paleontology (both exctinct and extant😉) so the game is full of age- and place- accurate #prehistoric creatures.
Any good places can promote my game? Are there any sites that can write about it?
Happy end-of-December!
I assembled a small breakout game as a Christmas present as part of a Secret Santa exchange, and they've given me the go-ahead to post it publicly. Enjoy:
hugues-ross.itch.io/ruff-landi…
Godot Engine 4.0 is approaching release, future plans detailed
Godot Engine 4.0 is so close now, with an overhauled and powerful Vulkan rendering system and now their developers have a new blog post up detailing some plans.Liam Dawe (GamingOnLinux)
So I suppose a little #introduction is in order! I'm an indie game developer working on Farewell North. You play as a collie on a journey with your human through the Scottish Highlands to restore color to the world!
I mostly post about #gamedev and #indiegames, and you can also find me on YouTube and TikTok
Open source game development advances with Godot Engine 3.5 out now
Godot Engine, the free and open source full game development engine has a big new release available with version 3.5.Liam Dawe (GamingOnLinux)
Get Neofeud 1 (70% off now) & help me finish NF2! (Pictured)
store.steampowered.com/app/673…
#indie #gamedev #indiedev #SteamSummerSale
Neofeud on Steam
Neofeud is a Dystopic Cyberpunk adventure game in the vein of Blade Runner, but with an overlay of Game of Thrones-like political intrigue, and 1366x768, hand-painted, stylized visuals.store.steampowered.com
Get Neofeud 1 (70% off now) & help me finish NF2! (Pictured)
store.steampowered.com/app/673…
#indie #gamedev #indiedev #scifi #adventuregame
Neofeud on Steam
Neofeud is a Dystopic Cyberpunk adventure game in the vein of Blade Runner, but with an overlay of Game of Thrones-like political intrigue, and 1366x768, hand-painted, stylized visuals.store.steampowered.com
#Godot #GameDev #indiedev
If you don't know, I'm working on an open-source multiplayer shooter game called #Liblast.
There's a small team working on the game, but we're always looking for new contributors - if you're familiar with #Godot and would like to help make this game happen, check out codeberg.org/unfa/Liblast/ !
Here's one of the playtesting session we've held a couple months ago:
The game is still changing a lot and we have lots of exciting developments in the making.
Liblast
A Libre Multiplayer FPS Game built with Godot 4 engine and a fully open-source toolchainCodeberg.org
Check out the latest news about the
project and the current status of the new alpha
play0ad.com/0-a-d-empires-asce…
-feature-freeze-update/
#freesoftware #opensource #indiedev #gamedev
0 A.D. | A free, open-source game of ancient warfare
0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers.play0ad.com
Hi, I'm Andrew. I created and run the monthly indie game anthology, Indiepocalypse.
Each month I curate games from 10 developers (1 being newly commissioned) and sell the issues to promote shorter, weirder, alternative games and to pay the devs.
I've been doing it for over 2 years!
Since I woke up, and there's new users here, #introduction
I am Joel, #Mexican, 21, studying #Mechatronics but I enjoy learning other things online instead
I like #FOSS and styling my stuff, such as #android, #linux or my #blog
I like meeting new people, my attempts at humor are terrible, my #origami posts get kinda famous, I enjoy getting into new #hobbies
Interests: #gamedev #inkscape #blogging #vim #selfhosting #raspberrypk #coding #podcasts #manga #anime #reading #citypop #daftpunk
Quick #introduction: I'm Mars (she/her).
I'm a PhD researcher for CSIRO + software engineer for the University of Tasmania, where I make software that runs on big radio telescopes. My work is used to track space debris, planetary spacecraft, asteroids, solar weather, spectral line emissions, and more!
💻___📡~~~🛰
Side hustles in #SciComm, #SwiftLang and #GameDev. Big nerd for space fiction on any medium. Wife of @parisba ❤️
Wow, it’s kind of nuts how a redraw of a character can look radically different.
I feel like I did a pretty good job of capturing a Sierra look-and-feel for the second sprite. Anyway, here’s my sad fisherman. #PixelArt