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Items tagged with: a11y



I am horrified to say that it is mid-2023 and browsers are moving backward on accessibility support for elements with CSS display properties.

Chrome decided anything with `display: contents` is just text. Safari regressed overall but did tables dirty.

Firefox is the only one to have improved and now has the best support overall.

adrianroselli.com/2022/07/its-…

#a11y #accessibility








Please, please do not do this under any circumstance, if you care about your instance being accessible to the #blind and visually impaired (hint, you should).

#HCaptcha is a horrible example of how not to implement a #captcha solution, forcing people to register their email address and store a cookie, as well as disable cross origin restrictions on their devices in order to pass validation.

There are much better alternatives, such as the no-hassle github.com/mCaptcha/mCaptcha, which does not need any user input other than checking a checkbox. Alternatively, use captchas that provide text versions, e.g. via solving a math question or at the very minimum, provide an audio version, knowing that it is not ideal for the hearing impaired.

HCaptcha is NOT the future. #accessibility #a11y









@modulux @:garfield:‍fuchsiaaaaaaaaaaaaaaaaa When testing web #a11y it's good to know that screen readers do often implement their own navigation paradigm as an addition to standard focus navigation and browser's caret navigation features. It's called browse mode. With orca on linux, you can press orca+a to toggle the browse mode vs focus mode when focus is inside a google chrome / chromium or mozilla firefox web content.
As for the TTS engines there is #RHVoice with some very good voices such as english voice named slt.


Home of your third party code and origin of missing labels:
#a11y
#a11y


I'm very pleased to announce that Cache the World, our re-architecture of the Firefox accessibility engine to improve performance, reliability and correctness, is now enabled by default on all platforms with today's release of Firefox 113. blog.mozilla.org/accessibility… #accessibility #a11y


#a11y


So my tool that I'm making is being made with Game Maker. Game Maker doesn't have built in Text To Speech capabilities, so I hired someone to make a DLL for GameMaker so GMS2 games can now work with NVDA, SAPI, JAWS, and a few others I never heard of! If you use GameMaker, check it out since it's licensed under LPGL! Also tell the developer they did good because they did!

github.com/Gannio/GMSTolkTalk

#GameDev #A11y #GameMaker #GMS2



This has been going around on Twitter, but I neglected my community here :) I'm sorry about this :)
Tomorrow at noon EST, I will give a #talk on the #accessibility of #language #learning and #linguistics in general for #screenReader users as part of the a11yTalks event. This will be a public event with no need to register so if this is something any of you are interested in, here's the link :) a11ytalks.com/posts/2023-MAY/ #speaker #a11y