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Items tagged with: accessibility


The Fedora Quality Team is joining Week of Diversity with an Accessibility Test Week!

Much like other Test Days, the goal of this week is to put Fedora through its paces and catch as many accessibility related issues as we can for our disable users. If you want to put your advocacy to action, consider participating!

The Accessibility Test Week runs from Jun 19-25, starting tomorrow.

Learn more: fedoramagazine.org/announcing-…

#Fedora #FedoraA11yTestWeek #FWD #Accessibility #a11y #Linux #OpenSource


lolol me: "I should really at least pick up the basics of writing NVDA addons some day. I believe there was an addon dev guide somewhere" *googles NVDA Addon Guide*

First result: addons.nvda-project.org/devDoc…

First line on that page: "This page will be removed in 2021"

...oh! Wait...what year is it? Am I back in the pandemic? AW FORK! @NVAccess you might want to track down who posted this and actually get them to remove it, this looks a little sloppy :) #accessibility #nvda


Here's my latest update on Newton, the #Wayland-native, #Flatpak-friendly #accessibility project for the modern #FreeDesktop ecosystem, developed as part of @gnome and funded by @sovtechfund. It's not ready for production yet, but this blog post includes a demo video and links to GNOME OS and Flatpak runtime builds you can try. As a bonus, because I'm integrating #AccessKit into #GTK, GTK apps will finally have #a11y on Windows and macOS. blogs.gnome.org/a11y/2024/06/1…



An idea for anyone with the time and energy required to moderate anything, here it goes: a blog open to anybody to post guest entries where blind users can post about everyday things achieved using tech. I imagine everything going there: somebody reading the screen of a washing machine using OCR or LLM's, somebody trying to teach others a folk song in a foreign language by jotting the lyrics down in a notepad app on an Android smartphone which crashed due to a bug; trying and succeeding or failing to book train tickets... you get the idea. Make it variet, make it international, make it interesting, modern or retrospective. Goals: 1. To motivate each other and show what is possible and what still needs solutions; 2. To evaluate which of the many technologies flowing through the market actually ended up being used and for what purpose; 3. To create an archive not just of what was available in the past but what was actually in use by people; 4. Perhaps to showcase to the wider audiences that Accessibility is not just a dull requirement to satisfy and actually helps end-users. Any takers? #Accessibility #Blind


People who use screen readers! The level three headings are now removed from GitHub repository landing page file tables.

It might take a bit for the changes to propagate, and don't forget you might need to refresh your browser tabs. Please let me know if they still persist after that, and I'll try and get to the bottom of it. #accessibility




Chrome / TalkBack bug I first reported in 2020, and which was fixed for a time (?) appears to be back. Looking for confirmation before I file yet another one.

A named region with a `tabindex` does not expose its contents. Chrome / TalkBack only announces its accName and role.

I think I have an ugly workaround (“Shawarma” heading).

Test case:
codepen.io/aardrian/pen/Exzyad…

Similar to issue I filed earlier this month, which I limited to APG tab panels.

#accessibility #a11y



@FreakyFwoof I actually bought it and tried it. The app is a bit confusing to use and I could not initiate the connection without a sighted person’s help. I wrote to the company but so far only got the “we are sorry” response with no commitment to #accessibility as of this writing. It's best to use the drone outside as it needs quite a bit of room for most of its modes to work well. Great idea though!



If you're one of those who is considering taking the plunge into #iOS18, if you've already done it, or even if you're just curious and want to track reported issues, I've created a forum topic over on @AppleVis to have a centralized place to talk bugs/issues.
applevis.com/forum/apple-beta-…
#iOS #Accessibility #Apple #Beta


Images without text alternatives is a huge problem. The issue is magnified when the image is a link. Realize that screen reader users receive no valuable information when the image wrapped with a link is missing a text alternative.

Ensure that all images, including those that act as link, provide appropriate text alternatives.

#DigitalAccessibility #Accessibility #A11y #UXDesign #WebDev #WebDevelopment



Oh GitHub.

@sclower filed a discussion item (with @jscholes confirming) and since I was bumping into it during a call today I also made a video:
github.com/orgs/community/disc…

A lot going on here:
• Verbose.
• The instructions sometimes lie.
• Some triggers are a problem.
• Fake-dialog has issues.
• Those are links, not disclosure triggers.
• Verbose.
• Also, verbose.

#a11y #accessibility



Are you interested in accessibility on Mastodon? Are you blind or do you know someone who is blind and wants to use Mastodon?

There is a Mastodon-compatible accessibility app for Windows and Mac called TweeseCake which is designed for blind and sight-impaired people. You can find out more on its website at tweesecake.app

You can follow the developers of TweeseCake at @app

(Thank you to @sasquatch for info about this 🙏 )

#Accessibility #Mastodon #Blind #Blindness #Disability


Please boost for reach: There's an open issue on Github about adding scripting support to Retroarch. This would enable scripts like the Pokemon Access mod to be ran on Retroarch, hopefully allowing blind people to actually play the game while mobile. I tried it out and am already making a team in Pokemon Emerald, and in the woods in the first few areas of the game! If anyone is good with adding Lua to things, or if anyone is good at modding games and wants to enhance the Pokemon Access scripts, I'd really appreciate you looking into this.

Github issue: github.com/libretro/RetroArch/…

Pokemon Access: github.com/nuive/pokemon-acces…

#Pokemon #accessibility #gaming #blind #emulation #emulators #Retroarch #retro #BlindGaming




I am not the only one to say this:

Please remember that WCAG itself is the bare minimum of #accessibility. Conforming to WCAG does not guarantee something is accessible. It does not even guarantee something is usable. All WCAG does is provide you with a starting point. Lots of WCAG failures suggest the page has not even made it to the starting line.

Which I say at the end of this post comparing free automated WCAG testing with manual testing:
adrianroselli.com/2023/01/comp…

#a11y




All these discussions about captcha and #accessibility are the demonstration of how reality is infected by inclusion-washing and performative activism. Everyone to talk about #PrideMonth in June, disability day in December, #a11y day #gaad in May, but then facts are always where they've always been: in 1999 or before. With illusions to solve it all with some out-of-box solution. (1/2)


For blind people like me, if AI solves a captcha it's a miracle, not a problem. Companies should rethink client-based human verification; captcha is a discriminatory message. If you -company- experience fraud, it's not my responsibility to tell you I'm a human. It's your responsibility to protect me SERVER side, not placing a guardian with the gun at the door who kicks me out if I'm blind, deaf or cognitive impaired, because I can't solve the quiz you implemented. #accessibility #a11y


Wow! This is very encouraging to see as Wix is one of those website-in-a-box type services similar to Square Space where improved #accessibility is desperately needed.


In-Process is out, with all the details on NVDA 2024.2 Beta 3, Mick and Gerald's interview on Eyes On Success, a big walkthrough of the new "Sound Split" feature (if you've ever wanted to have NVDA in one ear and your apps or VOIP in the other, you won't want to miss this!), and the New braille setting: “Display speech output”.

Check it all out here: nvaccess.org/post/in-process-3…

#NVDA #NVDAsr #Blog #News #Newsletter #Braille #ScreenReader #Accessibility #EyesOnSuccess


65% of vision impaired people are over 50 years of age, despite making up only 20% of the world's population.

Accessible technology benefits everyone. As we age vision impairment becomes more likely. NVDA's free and open-source technology ensures no one is unfairly disadvantaged because of their vision.

You can support NV Access providing accessible technology by donating:

nvaccess.org/support-us/#donat….

#Donate #NVDA #Support #Blindness #Accessibility #Technology #FOSS #SupportUs



Reminder: #AltText is not a place for copyright information, or additional details about the image.

Put that into a separate post, for the love of god.

It's as if you were blocking a bike path with a street sign.

The purpose of alt text is increased accessibility, so when in doubt, ask yourself if the text you're adding helps blind or visually impaired folks better understand what's in the actual image.

#accessibility


Ahright, Patch tuesday be upon us so the final IC_Null stream for the week is upon us. Let's run down the remaining part of the web portion of the #thm Jr Pentester path so we're all good to go for the #burpsuite deep-dive next week. I can already say, that dive will be gory indeed :) You all know the drill by now, #accessibility as in how do these #thm rooms work when all you have to parse them is a #screenReader. Relatively smooth sailing so far, when do we run ashore and how do we sail on? COme see :) See you at 3 EST at twitch.tv/ic_null or youtube.com/@blindlycoding, pick your poison :) #twitch #youtube #streamer #selfPromo



Huge thanks to @kabushawarib for eliminating the flickering that occurred in #GNOMEFiles 46's "Global Search" feature! This should help performance a bit, and improve #accessibility for light/motion-sensitive users.
If all goes well, the bugfix would probably make its way into #Nautilus 46.3, I presume.
gitlab.gnome.org/GNOME/nautilu…

#GNOME #performance #trackersearch


NVDA 2024.2 Beta 3 is now available. As well as all the amazing things already announced, changes in Beta 3:
- Disable style navigation in Microsoft Word
- Add section on Add-on Store to Quick Start Guide
- Fixes for using Poedit with all plural forms
- Minor fixes for sound split
- Minor documentation fixes
- Updates to translations

Read the full what's new and download from: nvaccess.org/post/nvda-2024-2b…

#NVDA #NVDAsr #ScreenReader #News #FOSS #Update #Accessibility #A11y #Beta


I am doing a survey about yoga and neurodivergent folk and your boosts would be appreciated.

If you are neurodivergent (self-realized or Dx'd, it's all good here), and fall under the vast ND umbrella, I'd love to hear from you. Quick 6-7 question survey and you can remain anon if you want.

Thank you!

forms.gle/cFa6RzpfDdbfnt6b9

#ActuallyAutistic #AuDHD #ADHD #neurodivergent @actuallyautistic @neurodiversity @disability #yoga #accessibility #Anxiety #Depression #OCD #TBI


Okay y'all, Retroarch is now accessible on iOS! You *will* need a keyboard or gamepad to play and use the user interface. PSP games work great though! Just download all the core updates and needed core files for PPSSPP, if you plan on playing PSP games, and you're good! #accessibility #RetroArch #blind #blindGaming #emulation #emulators #gaming #iOS Link to the App Store page: apps.apple.com/app/id649953943…


Today’s a bustling day at Accessible Android! If you’re an RSS enthusiast and want to keep up with our latest posts and app listings all in one feed, here’s the URL for your RSS reader: accessibleandroid.com/feed #RSS #Android #Accessibility