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Items tagged with: accessibility


The Access Text Network (a US platform where some publishers share accessible PDFs of their books on demand to authorized users) has gradually been coming back online after it collapsed this spring as a result of some kind of disagreement between Georgia Tech and the Association of American Publishers.🤔

My work was only granted access to the new AccessText today, and the collection has to be built back up over time book by book.
accesstext.org/about-us

#accessibility #a11y #BookAccessibility



📣 New Webinar Recording + Tech Note Alert!

We just published the webinar recording that walks through learning and using R with screen readers—and it's bilingual (English & Turkish)! with subtitles in English.

📹 Webinar video featuring @lizhare
and Alican Cagri Gokcek: vimeo.com/1008631708

📝 Also, don't miss the detailed technical note on our blog with the resources you need to get started. By Liz: ropensci.org/blog/2024/09/05/s…

#RStats #ScreenReaders #Accessibility


The Fedora Linux 41 Beta is here!

As exciting as the new features are, please remember that this is primarily for testing. Help us make this release as smooth as possible by directing your feedback to the Fedora Quality Team (info in the article).

Please also help to circulate this in the accessibility community as we want to catch any bugs related to their needs as soon as possible.

Happy testing!

➡️ fedoramagazine.org/announcing-…

#Fedora #Linux #OpenSource #Accessibility



I just learned (from Reddit, of all places) that there is a whole website dedicated to accessible builds for Guild Wars 2, created by gamers with accessibility needs.

Sharing for reach:

aw2.help/

#gaming #GuildWars2 #accessibility



this looks like it might be restricted to the US. Could you/someone confirm? #Accessibility #A11y


The TTRPGs for Accessible Gaming Bundle on Itch is live. This supports a partnership between the DOTS RPG Project and Die Hard Dice to produce commercially avaliable high quality Braille dice for BVI players. DOTS RPG dice are super amazing quality. I was able to beta test their newest design and cannot say enough good things. Find the Bbundle here to support an amazing cause: itch.io/b/2623/ttrpgs-for-acce… #TTRPG #Braille #Blind #Accessibility #A11y #RPG







And to add to the joy at least for this hour of this day those of us on the #EastCoast can once again search for replacement items within the #iOSApp using #VoiceOver #Accessibility. It only took them 5 months to fix that one.


Only now learning about Susan Banks, a prominent #accessibility advocate who "regularly interacted with [large game development studios], pushing for better options and designs", "helped to revolutionize games journalism", and even had an award named after her.

Apparently, she never actually existed.

ign.com/articles/a-prominent-a…

#news


Okay just, like right off the cuff here. But why does Vispero, a company making blindness software/hardware want videos for there Big Thing thing? Why not just text? Emails? Like, what? Why? Meh, whatever. I'll submit mine I guess. I'm sure some of you know what I'm gonna suggest. Feel free to submit your own ideas, goodness knows we need more grand ideas for screen readers.

#accessibility #blind #Braille #JAWS #FreedomScientific #ScreenReader

freedomscientific.com/nextbigt…


SIDN digitaal toegankelijker sidn.nl/nieuws-en-blogs/sidn-d… Onze missie is ‘een kansrijk en zorgeloos digitaal bestaan voor iedereen’. Daarom zetten we flinke stappen in toegankelijkheid. We willen dat iedereen met of zonder beperking, gebruik kan maken van onze website #accessibility


Join the State of the Browser #SOTB 2024 conference on Saturday, 14 September, at the Barbican Centre in London.

This one-day, single-track conference, organized by the London Web Standards, covers the modern web, accessibility, web standards, and more.

TetraLogical's director, @SteveFaulkner, will be speaking on "No Industry for Old Men," reflecting on key developments in the web accessibility space over the years.

#Accessibility #StateOfTheBrowser #InclusiveDesign

londonwebstandards.org/








Isn’t it interesting how quickly Facebook rolled out a fix for a minor visual glitch, yet doesn’t bother when there are major issues for screen reader users. On iOS, it is still not possible to hear Voiceover feedback when typing a new post, and I believe that problem has existed for months on Android.
I think that sums up FB’s attitude towards accessibility quite neatly, and they are far from alone in this.
#SocialMedia #Accessibility
Facebook says its new app icon was just a glitch after all 9to5mac.com/2024/08/30/faceboo…



Anyone running macOS 15 and want to test to see if this `aria-activedescendant` bug is really fixed?
bugs.webkit.org/show_bug.cgi?i…

It’s not that I don’t trust Apple folks, it’s just that I have learned never to take the “Fixed!” assertion at face value.

#a11y #accessibility #Safari #ARIA


It took over a year since I wrote this warning, but I finally found a case in the wild!

Well, *I* didn’t, but someone on the A11y Slack had an issue and I was able to identify it by description alone.

“Brief Note on Popovers with Dialogs”
adrianroselli.com/2023/05/brie…

Well done, me!

[ wrenches arm reaching for his own back]

#a11y #accessibility



I forget what the Drama™ was that caused me to stop using Bartender on #macOS, but I've been happily using Ice as a replacement github.com/jordanbaird/Ice

Today I just got Software Update message for the latest version, and it warms my heart because it adds #accessibility support

Whenever you see a good app adding or improving accessibility support, please share the news. We need to normalize adding accessibility to all apps.


I finally got around to linking @lloydi’s post “Context is king: long live the king!” from my own (which he references). Anyway, his post:
tpgi.com/context-is-king-long-…

He also covers a couple variations where you can stack techniques for… an effect.

And he has a mini-tool (buried in a disclosure widget at the end) in there to generate the HTML/CSS for each scenario if you provide it the words.

Very detail. Much comprehensive.

#a11y #accessibility



I really enjoyed @yatil new article on WCAG levels. When the WCAG Guidelines were being created members tried to correlate the different levels (A, AA, AAA) based on how difficult they'd be to implement. It would be helpful if the standards within each level designation were checked again. The standards could be regrouped based on their current level of difficulty. Please check out the full article for more information. #accessibility yatil.net/blog/wcags-a-and-aa-…


Updated my sortable tables post.

It now notes that NVDA, JAWS, Narrator, and VoiceOver / iPadOS will announce when you sort a table column.

That means VoiceOver on macOS and TalkBack do _not_ announce a sort.

Dramatically better than when I wrote it in 2021 yet still utterly inadequate.

adrianroselli.com/2021/04/sort…

#a11y #accessibility


It's been a while since I posted on my other blog "Jen Rohrig Design" which is about disability and accessibility but today I posted about a topic I've been thinking about for a while...

"How we talk about disability"

EDIT because this got boosted again - I combined my two blogs the post is now here:

stardustrohrig.com/2024/08/24/…

#Disability
#Accessibility


Warum ist Barrierefreiheit in der Frontend-Entwicklung entscheidend? Oleksii (Aljoscha) Sukhodolskyi gibt Einblicke und teilt seine Expertise im neuen Blogbeitrag.

Jetzt lesen 👉 opentalk.eu/de/news/5-fragen-z…

#Barrierefreiheit #FrontendEntwicklung #DigitaleInklusion #Accessibility #OpenSource